Tuesday, February 25, 2014

My research question came from a personal topic that I chose. I always like the point of having fun and enjoying things, so I chose a video game that my dad used to play when I was growing up. For me, part of growing up is having fun and making the most out of everyday, so that is why I chose to do this. My favorite genre in just about anything when it comes to video games and movies is horror. Shooting zombies, solving mysterious puzzles, escaping the asylum, anything related to that is right up my alley. I also am interested in psychology. It is such a broad topic with so many little aspects that there is always something new learn about yourself, others, the environment around us, personality traits, psychological disorders and their cures (if any). My research topic derived from previous assignments that revolved around my choice of "Silent Hill." The game is set in the town of Silent Hill which is over ran by fog and monsters that roam the streets, buildings, and underground. Everything in the game basically has a back story and an importance of why it is there. The monsters manifest the characters fears or previous decisions that are coming back to haunt them. The psychological horror aspect of the game throws a twist on the series that sets it apart from any other. Since this is such a broad topic with many questions to choose from, it was hard narrowing it down to just one specific question that was good enough to fully dive into. However, it was narrowed down to "Why psychological aspects creates a turn on video games?" What is it about psychology that can pull a gamer or movie watcher into the story? I find that they can relate easier to the story. For example, you're experiencing a recent death in the family that is still weighing down on your shoulders. You find a movie that is similar to your story and you find the character to overcome and thrive from the death. Which, then in turn, gives you inspiration to move on with your life, accepting that death is inevitable to all. To narrow it down more, we could possibly interview a psychologist or video game creator that deals with things like that. A psychologist could venture into the mind to find out what our deepest fears are and find out our true personality, etc. Then a video game creator could take apart what the psychologist examined and create a story line from that. I'm excited to see where this research topic can lead me. If there is anything that I will learn about myself or anyone else around me would prove interesting to discover throughout this process. I'm probably least excited about finding the research itself - finding the right article, asking the right questions, searching for the right ideas - will probably be the most difficult. After we get started, I think things will flow together a lot easier. So far I have enjoyed this English class, because it is a little different than regular English, with it being similar at the same time. I think I'm doing a decent job so far, I haven't struggled a whole, whole lot and I'm looking forward to seeing where this research topic takes me with this course. My work folder will probably show some trial and error that goes through with my homework and essays. Some of it probably doesn't make sense because it might be incomplete. It might not be the most organized thing and I may not have exactly everything I need in it, but I think I have the most important documents in it.